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Sensitivity converter

Apex Legends to ARC Raiders Sensitivity Converter

To get the same aim in ARC Raiders, multiply your Apex Legends sensitivity by 16.16. Enter yours below for the exact value, your cm/360 and the result at a new DPI.

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* Value measured by players, not published by the developer. Hip-fire only: scoped / ADS sensitivity uses a separate setting in each game.

Apex Legends to ARC Raiders sensitivity table

Common Apex Legends sensitivities and the matching ARC Raiders values (same DPI). The cm/360 column is at 800 DPI.

Apex LegendsARC Raiderscm/360 at 800 DPI
0.812.964.9 cm
116.252.0 cm
1.219.443.3 cm
1.422.637.1 cm
1.625.932.5 cm
1.829.128.9 cm
232.326.0 cm
2.540.420.8 cm
348.517.3 cm

How it is calculated

Apex Legends turns the camera by 0.022° per mouse count at sensitivity 1, and ARC Raiders by 0.00136101° (measured by players, no official number). Dividing one by the other gives the ratio:

ARC Raiders sens = Apex Legends sens × 0.022 ÷ 0.00136101 = Apex Legends sens × 16.16

This matches hip-fire aim. Set scoped and ADS sensitivity separately in ARC Raiders.

Other conversions

FAQ

How do I convert Apex Legends sensitivity to ARC Raiders?

Multiply your Apex Legends sensitivity by 16.16 (at the same DPI). For example, 1.6 in Apex Legends is 25.9 in ARC Raiders.

What is 1.6 Apex Legends sensitivity in ARC Raiders?

1.6 in Apex Legends equals 25.9 in ARC Raiders at the same DPI. At 800 DPI that is 32.5 cm per 360° turn in both games.

Does my DPI change the result?

Not if you keep the same DPI in both games: the ratio stays 16.16. If you also change your mouse DPI, enter the new value in "New DPI" and the converter adjusts the ARC Raiders sensitivity so your cm/360 stays the same.

Why does ARC Raiders still feel different?

The conversion matches how far you turn. Field of view, frame rate, recoil and the size of targets on screen still differ between Apex Legends and ARC Raiders. Turn off mouse acceleration, use raw input, and give it a few games.

How accurate is the ARC Raiders value?

There is no official number from the developer, so we use the value measured by the community. It is accurate for normal (hip-fire) aim; recheck after big game updates.