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Sensitivity converter

Deadlock to Call of Duty Sensitivity Converter

To get the same aim in Call of Duty, multiply your Deadlock sensitivity by 3.333. Enter yours below for the exact value, your cm/360 and the result at a new DPI.

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Your sensitivity
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  • –cm/360
  • –inches/360
  • –eDPI
Same feel in every game
GameSensitivity

* Value measured by players, not published by the developer. Hip-fire only: scoped / ADS sensitivity uses a separate setting in each game.

Deadlock to Call of Duty sensitivity table

Common Deadlock sensitivities and the matching Call of Duty values (same DPI). The cm/360 column is at 800 DPI.

DeadlockCall of Dutycm/360 at 800 DPI
0.82.6764.9 cm
13.3352.0 cm
1.2443.3 cm
1.44.6737.1 cm
1.65.3332.5 cm
1.8628.9 cm
26.6726.0 cm
2.58.3320.8 cm
31017.3 cm

How it is calculated

Deadlock turns the camera by 0.022° per mouse count at sensitivity 1, and Call of Duty by 0.0066°. Dividing one by the other gives the ratio:

Call of Duty sens = Deadlock sens × 0.022 ÷ 0.0066 = Deadlock sens × 3.333

This matches hip-fire aim. Set scoped and ADS sensitivity separately in Call of Duty.

Other conversions

FAQ

How do I convert Deadlock sensitivity to Call of Duty?

Multiply your Deadlock sensitivity by 3.333 (at the same DPI). For example, 1.6 in Deadlock is 5.33 in Call of Duty.

What is 1.6 Deadlock sensitivity in Call of Duty?

1.6 in Deadlock equals 5.33 in Call of Duty at the same DPI. At 800 DPI that is 32.5 cm per 360° turn in both games.

Does my DPI change the result?

Not if you keep the same DPI in both games: the ratio stays 3.333. If you also change your mouse DPI, enter the new value in "New DPI" and the converter adjusts the Call of Duty sensitivity so your cm/360 stays the same.

Why does Call of Duty still feel different?

The conversion matches how far you turn. Field of view, frame rate, recoil and the size of targets on screen still differ between Deadlock and Call of Duty. Turn off mouse acceleration, use raw input, and give it a few games.