Your PC
Sensitivity converter

Rainbow Six Siege to Call of Duty Sensitivity Converter

To get the same aim in Call of Duty, multiply your Rainbow Six Siege sensitivity by 0.8681. Enter yours below for the exact value, your cm/360 and the result at a new DPI.

From
To
Your sensitivity
–

  • –cm/360
  • –inches/360
  • –eDPI
Same feel in every game
GameSensitivity

* Value measured by players, not published by the developer. Hip-fire only: scoped / ADS sensitivity uses a separate setting in each game.

Rainbow Six Siege to Call of Duty sensitivity table

Common Rainbow Six Siege sensitivities and the matching Call of Duty values (same DPI). The cm/360 column is at 800 DPI.

Rainbow Six SiegeCall of Dutycm/360 at 800 DPI
54.3439.9 cm
76.0828.5 cm
86.9424.9 cm
108.6819.9 cm
1210.416.6 cm
151313.3 cm
1815.611.1 cm
2017.410.0 cm

Rainbow Six Siege: Default multiplier (0.02).

How it is calculated

Rainbow Six Siege turns the camera by 0.00572957795° per mouse count at sensitivity 1, and Call of Duty by 0.0066°. Dividing one by the other gives the ratio:

Call of Duty sens = Rainbow Six Siege sens × 0.00572957795 ÷ 0.0066 = Rainbow Six Siege sens × 0.8681

This matches hip-fire aim. Set scoped and ADS sensitivity separately in Call of Duty.

Other conversions

FAQ

How do I convert Rainbow Six Siege sensitivity to Call of Duty?

Multiply your Rainbow Six Siege sensitivity by 0.8681 (at the same DPI). For example, 12 in Rainbow Six Siege is 10.4 in Call of Duty.

What is 12 Rainbow Six Siege sensitivity in Call of Duty?

12 in Rainbow Six Siege equals 10.4 in Call of Duty at the same DPI. At 800 DPI that is 16.6 cm per 360° turn in both games.

Does my DPI change the result?

Not if you keep the same DPI in both games: the ratio stays 0.8681. If you also change your mouse DPI, enter the new value in "New DPI" and the converter adjusts the Call of Duty sensitivity so your cm/360 stays the same.

Why does Call of Duty still feel different?

The conversion matches how far you turn. Field of view, frame rate, recoil and the size of targets on screen still differ between Rainbow Six Siege and Call of Duty. Turn off mouse acceleration, use raw input, and give it a few games.